Showing posts with label roto. Show all posts
Showing posts with label roto. Show all posts

Import Sihlouette roto masks into several Nuke shapes

Today kids, I tell you how to split imported Sihlouette shapes into Nuke RotoPaint nodes.

In SihlouetteFX select several nodes.
Go File->Export->nuke 6.2+ Shapes  and save Nuke project

I tried to use also File->Export->Nuke Shapes but in Nuke 7.0 it wasn't opened properly

Open saved project in Nuke. There is a single RotoPaint node. It contains several layers with several shapes in each.
I need separate layers into many nodes to use them separately.

To do this I wrote following script: