I need to make binary image from grayscale one. I know I can use Levels filter for that with such settings:
I think that everything that is less or equal to 128 is transformet to 0 and the rest is transformet to 255. BUT. On the result i have such a places with outlier value:
I think that everything that is less or equal to 128 is transformet to 0 and the rest is transformet to 255. BUT. On the result i have such a places with outlier value:
WTF? What is the logic of AAE developers?
So the solution is using real numbers for input black and white:
Results are sharp:
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